Yesterday Charlie and I got together to finish up the battle of Praeneste that's been sitting on my gaming table half completed since before my surgery. Charlie did a good job of finishing off the Romans continuing his good play and very hot dice. In this session Charlie was able to kill six (6) more Roman battle groups while I managed to kill a Carthaginian elephant. Thank goodness they break when only one is killed or I would have been skunked for the day.
Charlie, Mike and I will get together soon to play out some more board game moves and get another tabletop game set up. So far this system has made for some very good tabletop games.
Below you can see the aftermath. Roman dead on the left, Carthaginian on the right.
Last Friday our club got together for our December game night. These are a treat because we only have them when there is a Friday between Christmas and New Years Day that doesn't interfere with either holiday. Three games were run. Here are some photo's of Phil's 15mm ACW game of the battle of Antietam's sunken road action for the 150th anniversary of the year of the battle.
Next up was Ed's 6mm 'Armies at Lutzen' 30 Years War game. This is what Ed calls a 'Battle Management' game putting the players in the role of wing commanders rather than unit commanders. Stress is put on having units in and out of combat to manage fatigue, etc. The figures don't show up well in these photos but each stand was a tiny diorama depicting unit shapes and formations.
I played in Ralph's 28mm WWII game which used Frank Chadwick's 'Men Under Fire' rules. This game featured a German defense of a town and train against an attacking American force of infantry and limited armor support. This was a good game where the Americans destroyed us with a flank attack with their armor with the Germans not having any of their anti-tank assets in the right place to stop it.
Last Friday I got together for some pre-Christmas gaming with my good friends Mike, Josh and Scott and a new friend Alex who I've met before but only gamed with for one short game. We all got some time off from work to get in some long overdue board gaming.
We started out with an all-vs-the game spaceship rescue game which I forget the name of. We went 1 and 1 against that game. After that we broke out Endeavor as my choice. I proceeded to stink up the joint coming in I think dead last. After that Josh (or was it Scott?) picked Power grid which Mike was able to win beating me out on a tie breaker having the same number of cities but beating me handily on cash holdings. We finished up with a game of Small World, which I thought I was doing poorly in, but ended up second to Scott by a couple of points.
I've never had so much fun getting my ass kicked all day. We always have fun gaming as a group. Hopefully we can pull off another day of gaming soon. This session might possibly get documented over on Scott's blog, Settlers of Dune, but don't hold your breath - he's a bit behind on updating it.
Last Friday night we got together at my friend George's house to play some wing scale AWI using Volley & Bayonet. George has recently finished construction on his wargame shed he calls 'the clubhouse' and it's quite a nice place to game.
The game was a return to wing scale V&B for Revolutionary War battles. Since it was George's first game in this scale in a few years we felt our way through the game and had a pleasant time. My friend Mike had some very nice sharpshooters which did quite a nice job of obliterating my force - see the dead on the windowsill. It was mostly an action of attrition as once he had done his damage my remaining force was able to kill his sharpshooters and push into the vacated woods only to be sent packing by another American regiment.
Wing scale V&B works nicely. I promised to put on one of my scenarios for George at an upcoming game night sometime this spring - probably April. I think it might just be time to revisit Monmouth courthouse again. That is one of my favorite scenarios for AWI V&B.