The game I feel went very well. The players seemed go grasp the system quickly and were more focused on the miniatures than the tablets, which I very much desired would be the case. I had some players experienced with computer moderated gaming and some completely new. Both groups seemed to like the system. Considering I took about 20 minutes to explain the rules, terrain, scenario and the computer system, after we got started moving the figures, the players played the game to it's conclusion in about 3 hours. Each side played 12 turns for a total of 24 turns.
The game was a moderate American victory, although their casualties were significant. The outcome info from the computer was pretty close to the historical casualties of 556 for the British and 316 for the Americans:
|British Forces||American Forces|
We played the game, which has 3 commands on each side, with four (4) players, me being the fourth. I was on the American side, my opponent was a young gentleman named Sean who out played me the entire game. So much for having an author's advantage! Other than myself, the other three players were all new, but none of them had any trouble keeping up with running extra troops. By turn 3 Sean was able to enter my moves faster than I could move my figures.
This second playing was vindication for the British as they won in good order. They used an excellently formed line of battle with charges to sweep away the militia and rifles without charging unnecessarily. I had less luck charging in the dense woods, as my troops regularly refused to close there. In the open field I eventually lost both New York continental units although I think my opponent was also close to breaking in some places. Final battle statistics for game 2 were:
- Army cohesion: 72.2%
- Total Casualties: 427 / 3709 (11.5%)
- 1 shaken units
- Army cohesion: 58.0%
- Total Casualties: 420 / 3740 (11.2%)
- 3 units dispersed
- 2 shaken units