The game was Ed's first unveiling of his house rules for the popular Brother Against Brother ACW skirmish rules. Ed's changes include a new dice-based morale check system which includes risk to officers and special events. It also contains some formation choices for units that are on the 'nice and simple' side of complexity. Just enough for flavor without being difficult to use.
The game was a meeting engagement between the French played by Mike and Charlie and the Prussians played by George, Peter and myself. Control of three of five terrain objectives would win the game. Four of the objectives were quadrants of a garden park and the fifth was a villa outside the park. The Prussian plan was to try for the villa, but if the French beat us to it. switch our attack to one of the French quadrants of the park.
Early on it looked good for the French to snipe one of our quadrants. Just as Peter stabilized things there, George took control of the villa. This position would prove dominant for the remainder of the game. On the other flank, Peter's green Prussian Reserve company was unstoppable. They simultaneously dueled a French line unit and conducted charge attacks against a French grenadier unit in the flank. Holding out to the last two men they held the flank and helped drive the French from our quadrant sealing the game. That unit only had 2 privates and a sergeant left at the end of the battle, but before they fight again they'll be a lieutenant and two sergeants!
Thanks for the great game Ed. It's was the next best thing to going to Historicon.