The silver shields wing. These came with plain silver shields. I added homemade Macedonian star transfers to them.
Not much more to say on these. I'm happy to have them tabletop ready.
A blog for Allan (AJ) Wright's wargaming endeavours.
The silver shields wing. These came with plain silver shields. I added homemade Macedonian star transfers to them.
Not much more to say on these. I'm happy to have them tabletop ready.
I've been amassing a nearly complete set of GW Contrast paints recently. At over $7.00 a pot, that's an investment I don't want to keep in the crappy GW paint pots.
Per the advice of several on-line and YouTube 'experts', I picked up some generic dropper bottles and small funnels off of Amazon. Fifty of each totaled about $15. If I save two pots worth of paint with this project I'm at break even. Also the convenience of dropper bottles will save me time at the painting table as well and will make using these paints in my airbrush a LOT easier.
To re-cant the collection of bottles shown above took me about two hours. Not an insignificant amount of time. I had to be careful to fully mix each pot before re-canting. I also added agitators to every dropper bottle while I was at it. Here you can see the contrast paints in their new dropper bottles. My washes are also re-canted, but not shown.I think the only thing left to do is for me to make up a good sample chart of the colors. The names, aren't very recognizable to a historical miniatures painter, so I'll need a chart.
George arrived and he and Dave played three games. Dave came out ahead 2-1. Both players picked up the rules quickly and play was fast-paced.
The second session was Rob and Ralph. Both players played cautiously, with Rob using suppression fire and opportunity fire liberally. This caused this game to be quite a chess match. In the end some of the 'random spray fire' from suppression took out Ralph's last soldier for the win. This is a 'long shot' scenario requiring a single D-6 roll of 6 on two successive turns.
I'm heading to Adler Hobby this weekend to play some Bolt Action Firefight. I thought it would be fun to take some of my newly painted Finnish up and get them on the table. After looking over the Firefight PDF, I realized that I really wanted a medium machine gun and/or a sniper. I also didn't have a particularly great officer figure painted up.
Rummaging through my Finnish lead I found everything I needed: one Maxim machine gun team, a charismatic officer and a sniper with observer assistant. All of the figures are Warlord miniatures. I tossed them on the painting table and got them done. Nothing fancy as time was of the essence. I primed them in Panzer gray, then gave them a quick coat of Basillicum Gray contrast paint for the coats and Black Templar contrast paint for the dark grey pants. The rest of the work was done using traditional paints. Once done I gave the coats some highlights with neutral gray just to make them pop a bit more. I painted all six of these figures while watching some of my club mates play a game of Saga age of Hannibal over Zoom. What a GREAT evening. About two and a half hours to paint up all six figures with maybe another twenty minutes to base them up.
The Maxim MG with it's ski bipod. I've chosen to leave the skis on the bipod as I don't think they took them off in the summer, preferring the 'float' the skis gave over muddy and marshy ground. These figures are for the Lapland war, so I've based them on spring/summer bases.
Finally, the officer. He's carrying a pistol. It looks like a revolver, but I'd expect he'd more likely be carrying a Lahti L-35 semi-automatic pistol. The only likely revolver would be a Russian Nagant M1895 - a trophy from the Winter war?
I like this figure a lot with his fur-collared overcoat. I was tempted to paint it in black leather - possibly a gift from a German officer during the Continuation war, but I didn't want him to look too German. In the end I opted for good old grey wool. Period photographs show a lot of the Finnish officers wearing these.
Six figures to add to the 2021 painting totals.
Counting this as four stands re-based....although it should count for a lot more considering the amount of work it took!
The Boffors 37mm AT gun was a staple for the Finns starting with the Winter War. Due to shortages they continued to use these throughout the conflict. Ineffective against anything much heavier than a T-26, the Finns still found them useful. I'll also be including additional German-supplied AT guns later on in the construction of this army. I modified the sitting loader figure by putting an ammunition crate under his behind instead of trying to cram him onto the gun's trails.
Infantry squad number one. Lapland and Continuation war Finnish squads had 2-3 SMGs with the balance being riflemen. I'm including one rifleman with a Molotov Cocktail in each of these squads. This squads figure comes from the Warlord Finnish Infantry boxed set. Ideally I will eventually want to find a rifleman waving to be the NCO in each squad, but for now the SMG gunner to the right will do as the NCO for this squad.
This group of figures includes everything I've painted in the past 14 months for Saga Age of Hannibal that I've just completed basing. When I started painting for Age of Hannibal I wasn't sure which army or armies I wanted to play, so I started with several mercenary units from the back of the rule book. A couple of these can do double duty in some of the armies as non-mercenary units as well.
This unit, the dreaded Cretan Archers. These were originally painted up for Hannibal at the Gates back in 2003. This was prior to that rule set's de-emphasizing of skirmish troops. Since I had five stands for HATG and only really need a couple of stands now, I re-based these for Saga Age of Hannibal where they will see use in several of my armies, particularly the Romans. These are Old Glory figures. I un-based three stands from my HATG force comprised of three figures each and I found a tenth in my 'dead lead' collection already painted up. This was probably as a result of a previous re-basing. I only need 8 for Age of Hannibal, but I based up all ten. With a couple of command figures they can press into duty as a 12-man levy bow unit if needed.
Next up, figures I based up for my 28mm Finnish skirmish army.
The first group top left are the Macedonians I painted for an upcoming campaign my friend Bob is running. Left is a close-up of the command figures, all from Warlord Games SPQR line.
These packs come with the baskets of bolts - a nice touch that allows you to make some very nice scenic bases with the figures and field pieces.
The Soldier/Peltast stands for the artillery guards were painted fairly quickly. These were meant to be a bit 'scuzzy'. Such 'soldiers' would be indentured types, not quite up to becoming Extrodanarii or Legionaries. Either they're slaves, conscripts or lesser peoples trying to earn their way into one of the better assignments in the army. These are Old Glory figures pulled from my dead lead box with Aventine Roman scuta substituted for the shields.
That's it for this installment. Next up, figures based for for Saga, Age of Hannibal.
Byron had a balanced force with Cretan archer mercenaries, two hearthguard infantry, one unit of cavalry and the balance made up of warriors in six-man maniples. Byron also had the legendary commander that allows his hearthguard infantry to be considered maniples and also to use the Pilum advanced saga ability as if it were a basic ability.
My force included an elephant, a unit of levy archers, a unit of hearthguard cavalry, and three warrior units. I divided these into four six-man units to try to limit the Roman advantage of being 'outnumbered'. In the end this is a "damned if you do, damned if you don't" choice as six-man units don't give the Romans extra dice in combat, but they're still small, less-powerful, more brittle units.
Byron got the best of the terrain placement dropping a swamp in my back line which forced me to deploy in depth. I also assumed we was hoping that would force me to advance forward to deploy, but I resisted that temptation. In my first turn I used the "Punic Perfidy" ruse to bring my Hearthguard in on the flank of my levy archers. My hopes was their rage would cause casualties on Byron's legions forcing him on the attack. This is a double-edged sword as Romans are quite potent when attacking.
Byron stood firm in his first turn, and I followed up with my levy shooting a volley at one of his legions flaking a couple of figures. From then on Byron's saving throws and Scutum Saga ability reduced my shooting casualties to a trickle.Byron advanced his Cretan archers into a position to shoot up my warriors and flaked a figure. The following turns were looking grim for trading shot-for-shot. Luckily for me Byron had to fatigue his Cretans to get his shot, and the following turn I rolled a rare saga die which I placed on my 'Delay' ability. In Byron's following turn I used this to cancel the Cretan's activation and prevent them from activating for the rest of his turn. Having secured safety in front of the archers I advanced a warrior unit to threaten them with melee.
At the start of Byron's next turn I used my 'Redeploy' ability to pull that warrior unit further to the flank and out of charge range of Byron's legion. Byron attempted to activate the Cretans, which I blocked as planned. Byron then re-located his warlord to further support the Cretans in the following turn.
In my following turn I had another good shooting attack end up with no casualties thanks to Scutum and good save dice by Byron. I did roll another Rare Saga die, re-charging 'Delay' which Byron acknowledged with an appropriate grumble. In his turn Byron double-activated a legion, slammed into my warrior unit and killed five of the six figures in it suffering only a single casualty of his own. Romans - are good on the offense. That one charge matched the entire games worth of shooting casualties from my levy.
With the final turn coming up and insufficient casualties to secure a win, I forged forward with my Levy to shoot Byron's cavalry - which he saved all but one casualty, and I advanced my Elephant so that their composite bows could shoot at Byron's legions. Eagle eye secured a couple of casualties, but not enough carnage to satisfy the blood gods and our game came up with a draw. Well played by Byron and a pleasure.
Mike recorded the game and broadcast it via Zoom for others to watch. Our friend Michael did stop in and observe. Hopefully the embedded video below will allow you to view the video.
I've started to host some 1-48 Tactic games in my home now that my friends and I are fully vaccinated. After purchasing the rules, I printed up the free character cards and tokens that are included in the rules. I'm not interested in starting another scale, so I'm going to substitute the 1/48 scale models the rules are originally designed for with 28mm figures and terrain from my existing collection. To try out the rules and introduce them to the group I set up the sample characters with the terrain shown to the left. I pulled some appropriate bits from my unpainted terrain pile to use for the 'doughnut terrain' and painted them up. This included some craters and foxholes.
Game one was 1 on 1 vs my friend Ed (from Ed M's Wargames Meanderings blog). Ed and I played three games to learn the rules and refine the terrain. I had initially figured there was no such thing as 'too much' terrain, but after the first game we realized that a little less density would better match the starting forces. Much thanks to Ed for helping me play test the board and learn the rules. This was also the first official game in the new gaming room!Mike and Greg played two games, swapping armies so each tried each force once. Greg went 2-0 but both played really well.
Mike had some more time so he stuck around and played a third game against me. This was a really fun game for me to play. Mike had two of his soldiers close enough to each other for me to lay down some suppressive fire on both of them. Mike got his soldiers out of the suppression zone and in the next turn I attempted to capitalize by charging one of my SMG-armed figures within short range and peppering Mike's figure with SMG fire......to no effect. DRATS! I MISSED! Mike didn't, put two between the eyes of my would be Nazi Rambo dropping him in his tracks. Mike then went on to finish off my NCO sealing the win.Game three in the 'return the favor' tour was my friends Phil and Michael. Phil was HUGE in my move by using his cargo van to help me pre-move my entire miniatures collection, scenery and laser engraver prior to the hired movers arriving. Michael, another of my club friends who hosted virtual games during the lock down. Phil and Michael played much more cautiously and slowly than the other two games, showing that 1-48 Tactics can be a "thinking man's game" if you want it to be. In the end Michael got the worst end of 'General Dice' and Phil pulled out two wins, one with each force.
So far these games have been fun to play and host. I can see an opportunity for a 'big game' using several similar rifle-armed privates with a single NCO for each player. I'd like a larger battlefield, so I might toy with the idea of doubling each figure's movement. I think the weapon ranges are still fine as-is on a larger battlefield. I'm planning on hosting a few more 'out of the box' demo games for more of my club friends soon.