Last Saturday a few of us got together to play test my friend Robert's home brewed Napoleonics rules, lightheartedly named "Robert's Rules of Disorder". The rules are based on a model that involves die rolls, but ensures somewhat predictable, although variable, casualty rates. It's an interesting concept and so far the rules seem like they're going to be a lot of fun.
This session involved doing some 'what if' attack and defend scenarios of corps vs. corps sized forces. We were able to come up with some constructive suggestions for Robert while having a lot of fun. Win-win for everyone.