Last Friday our club got together for our monthly game night. Of the three games offered, I chose to play in Ed's British Colonial game using his home-brew rules based loosely on Gaslight and Sword and the Flame. Ed calls them Gasflame.
Ed organizes his games to a very high level. Each command arrives in it's own box and each unit has a card with unit statistics, firing factors and a photo of the figures. Hard to get confused with play aids like that!
On the native side was Don, Paul and myself. For the British, Mike, Dave and Ralph. The scenario called for the capturing of a central hill. With wild men armed mostly with swords and spears, the native plan was pretty simple - CHARGE!
The British did a good job of holding us off. Dave obliterated the first native unit that crested the target hill. Ralph did similarly to my first infantry charge on his cavalry. Things settled down a little after that, but over time the British did more damage than the natives, and nobody held the hill. Win for the British empire. The sun will not set on non-British land this day.
The second games was Michael's pirate game, complete with a shipwreck and very nicely painted native islanders. More photos of Mike's game can be seen on his gallery here: https://www.flickr.com/photos/127078331@N07/albums/72157663495920803/with/25426098840/
The third game was Dick's 6mm Napoleonic game, with great looking battle lines due to the high number of 6mm figures per unit.